Combining PixelBender paint mixing with TUIO blob size

This post has been sitting around in draft for a while now so thought I’d better publish it. I finally got around to recording a video demo of an app I’ve been working on for a client. I needed to combine my PixelBender paint mixing with blob size so that the brush is the size of the object touching the screen. The video below demonstrates the app using TUIO and CCV. The final version will most likely be using GestureWorks and an Iduem screen.

Posted toActionScript AIR Flash Multitouch PixelBender