Creating a mathematical colour picker

The most common technique for creating a colour picker (at least in the ActionScript world) seems to use a colour wheel bitmap and then getting the colour of the pixel that was clicked on. I found that this was not a very accurate way to go about it and decided to build a colour picker […]

February 28, 2014

Storyline – a tip to ensure your users’ progression is saved

If you are building a long activity in Articulate Storyline then you might want to take some steps to ensure that your users’ progression is saved in the event that their internet connection drops or their session times out. On SCORM compliant LMSs you can call the equivalent ‘commit’ function to push all SCORM data […]