Bringing life back to old Flash content
When I started this blog nearly 15 years ago, Flash was at its peak and much of the content on this blog was related to Flash. Since the Flash player no longer exists, a lot of content had either been lost or old posts completely busted. There was even still some video embeds using old […]
Creating HTML5 widgets for Adobe Captivate 6/7
I decided to write this post due to the frustration and lack of information out there on how to make HTML5 widgets for Adobe Captivate. There is almost no documentation on this and the only useful article I could find was riddled with mistakes. My approach may not be the best but this should get […]
AS3 Getting colours blended between two other colours
Here is another function that can be added to my ColourUtil class. This one gets a specified number of colour steps between two blended colours. I thought it would be much harder to achieve than it is, luckily the AS3 Color class has the static method interpolateColor which calculates a single colour at a specified […]
A simple way to get native alerts with Adobe AIR
In an AIR project I am currently working on I wanted to have native alert boxes in my app rather than building custom pop up boxes. There is no built in way to get native alerts in AIR and I remembered reading this interview over at leebrimelow.com a while back where a developer at Illume used StageWebView […]
Painting with Stage3D using Starling
I’ve been trying to find ways to improve the performance of paint mixing with Flash and I though I could try using Stage3D for hardware accelerated graphics. But then I realised that Stage 3D is optimised for polygons and 3D models so it was probably not the best solution. I wanted to see if it […]
Spray Paint Stencils in Flash – V2
Well, here we are with version 2 of my Flash spray paint stencils. I’ve been meaning to do a post on this for a while now! This time the paint is rendered much quicker by doing away with an embedded for loop that was in V1. This time instead of looping through each pixel on […]
Experiences with Flash, AIR and iOS
Well I’ve been pretty busy latey and not much has happened on here for over month. I decided I should post some work and experiments I have been doing with building iOS apps with AIR for iOS. So below is a series of video demos of some experiments and actual projects I have been doing […]
Paint Maestro 2 sneak peek
I was going to record a full demo of my upcoming multitouch painting application ‘Paint Maestro 2’, but I had some technical difficulties so here is a small demo of the stencils. The application is written in AS3 and uses Adobe AIR. I posted this video over at NUI Group a couple weeks ago and […]
Reading and Writing your own file type with AS3 and AIR
If your building an AIR application and you want to have your own native custom file type association for your app, it is surprisingly easy to to with ActionScript 3 in air as I found out. I was unable to find any information on reading and writing custom files so I decided to post my […]
NiceComps – AS3 UI components for Flash
NiceComps is a set of ActionScript 3 UI components that I have been slowly working on over about the last six months. I got tired of the ugly built in components that come with Flash and I don’t particularly like the look of MinimalComps. I wanted UI components that looked nice and were easy to […]