Building a wide-gamut colour picker
Now that browsers support wide-colour gamuts with P3, I have been wanting to build a colour picker that could select colours from outside the standard sRGB gamut. As the feature became more broadly available in browsers I’d seen a few examples popup from various people such as Gradient.style, the ColorJS.io picker demo, and OKLCH.com. However, […]
Creating a mathematical colour picker
The most common technique for creating a colour picker (at least in the ActionScript world) seems to use a colour wheel bitmap and then getting the colour of the pixel that was clicked on. I found that this was not a very accurate way to go about it and decided to build a colour picker […]
AS3 Hex Colour Dodge blending utility
The following is a function that takes two hex colours – a top colour and a bottom colour – and blends them using the Colour Dodge blend mode as found in Illustrator of Photoshop. This is handy for dynamically generating colour variants based on the blend mode. Instead of blending two display objects it simply […]
AS3 Uint Colour Util – Update: Now with source
Since Flash works with colour in the hex format, I’m always finding it annoying how you have to convert to RGB to perform manipulations on colours. Most colour classes out there like Grant Skinners Color Matrix and the ColorMatrix by Quasimondo work with matrices and the ColourTransform class, which is OK sometimes. But I find […]